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Innovative Motorcycle / Cycle UI

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  • Con Hennekensundefined Con Hennekens

    I don't mean to dismiss an idea, but for me the "realism" of a map that resembles the actual course of the road is much much preferred to the abstractness of signs that do not resemble the road.

    But maybe there is a usefulness to this I didn't think of. Off-road routes maybe?

    Steve Lynchundefined Offline
    Steve Lynchundefined Offline
    Steve Lynch
    wrote on last edited by Steve Lynch
    #11

    @Con-Hennekens

    For Off-Road MRA have already given us the ability to plot Off Road Routes using Route-Tracks in MyRoute-App Mobile.

    It works exactly the same as on my Garmin XT.
    There are no turn by turn notifications you just visually follow the track.

    Personally I would use the Map and the Track rather than the HUD style graphics.
    My only request at a much later date in the Next cycle would be the ability to add multiple route-tracks onto the map.
    The XT can handle that already with Collections.

    You don’t stop riding when you get old, you get old when you stop riding.

    1 Reply Last reply
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    • Con Hennekensundefined Con Hennekens

      I don't mean to dismiss an idea, but for me the "realism" of a map that resembles the actual course of the road is much much preferred to the abstractness of signs that do not resemble the road.

      But maybe there is a usefulness to this I didn't think of. Off-road routes maybe?

      Drabslabundefined Offline
      Drabslabundefined Offline
      Drabslab
      wrote on last edited by
      #12

      @Con-Hennekens One does not exclude the other

      If sufficient screen estate available then we could have a map without any clutter and the HUD approach aside with all the other information?

      But I am biased, I adore aircraft 🙂

      It is not difficult, it is easy, it's a hobby

      Steve Lynchundefined Con Hennekensundefined 3 Replies Last reply
      0
      • Drabslabundefined Drabslab

        @Con-Hennekens One does not exclude the other

        If sufficient screen estate available then we could have a map without any clutter and the HUD approach aside with all the other information?

        But I am biased, I adore aircraft 🙂

        Steve Lynchundefined Offline
        Steve Lynchundefined Offline
        Steve Lynch
        wrote on last edited by Steve Lynch
        #13

        @Drabslab

        As a lot of people seem keen on it, I do hope it is deployed.

        You don’t stop riding when you get old, you get old when you stop riding.

        1 Reply Last reply
        0
        • Drabslabundefined Drabslab

          @Con-Hennekens One does not exclude the other

          If sufficient screen estate available then we could have a map without any clutter and the HUD approach aside with all the other information?

          But I am biased, I adore aircraft 🙂

          Steve Lynchundefined Offline
          Steve Lynchundefined Offline
          Steve Lynch
          wrote on last edited by Steve Lynch
          #14

          @Drabslab

          And I should probably declare that in my younger years I was a Microsoft Flight Simulator fanboy, but for me it was all about the helicopters.
          I was obsessed with the Apache AH64 Longbow.

          You don’t stop riding when you get old, you get old when you stop riding.

          Drabslabundefined 1 Reply Last reply
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          • Drabslabundefined Drabslab

            @Con-Hennekens One does not exclude the other

            If sufficient screen estate available then we could have a map without any clutter and the HUD approach aside with all the other information?

            But I am biased, I adore aircraft 🙂

            Con Hennekensundefined Offline
            Con Hennekensundefined Offline
            Con Hennekens
            wrote on last edited by
            #15

            @Drabslab said in Innovative Motorcycle / Cycle UI:

            One does not exclude the other

            Very true 😉

            I am just an enthusiastic MRA user, and hope you will be one too!

            Most motorcycle problems are caused by the nut that connects the handlebar to the saddle.

            Streetpilot 2610 / Zumo 660 / Zumo 395 / CAT S52 + MRA app

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            • Steve Lynchundefined Steve Lynch

              @Drabslab

              And I should probably declare that in my younger years I was a Microsoft Flight Simulator fanboy, but for me it was all about the helicopters.
              I was obsessed with the Apache AH64 Longbow.

              Drabslabundefined Offline
              Drabslabundefined Offline
              Drabslab
              wrote on last edited by
              #16

              @Steve-Lynch said in Innovative Motorcycle / Cycle UI:

              I was obsessed with the Apache AH64 Longbow

              Let's not get started, or this will become an aviation site 🙂

              Could we use NExt to navigate in the air? 🙂 🙂 🙂

              It is not difficult, it is easy, it's a hobby

              Corjan Meijerinkundefined 1 Reply Last reply
              0
              • Drabslabundefined Drabslab

                @Steve-Lynch said in Innovative Motorcycle / Cycle UI:

                I was obsessed with the Apache AH64 Longbow

                Let's not get started, or this will become an aviation site 🙂

                Could we use NExt to navigate in the air? 🙂 🙂 🙂

                Corjan Meijerinkundefined Offline
                Corjan Meijerinkundefined Offline
                Corjan Meijerink
                administrator
                wrote on last edited by
                #17

                @Drabslab You can achieve this with Mobile. Simply create an offline route and follow the line while flying 🙂

                Disclaimer: loopings are not supported

                Drabslabundefined 1 Reply Last reply
                2
                • Corjan Meijerinkundefined Corjan Meijerink

                  @Drabslab You can achieve this with Mobile. Simply create an offline route and follow the line while flying 🙂

                  Disclaimer: loopings are not supported

                  Drabslabundefined Offline
                  Drabslabundefined Offline
                  Drabslab
                  wrote on last edited by
                  #18

                  @Corjan-Meijerink said in Innovative Motorcycle / Cycle UI:

                  @Drabslab You can achieve this with Mobile. Simply create an offline route and follow the line while flying 🙂

                  Disclaimer: loopings are not supported

                  What an excruciating disappointment, I want my money back 🙂

                  It is not difficult, it is easy, it's a hobby

                  1 Reply Last reply
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                  • Steve Lynchundefined Steve Lynch

                    @Jabp

                    The problem I see with this is the fact that it is intrinsically designed as a HUD where the info is always in direct sight beamed onto the HUD.

                    A mobile phone however, for many, may be placed to the left or the right on handlebars.
                    As far as the TTG’s are concerned, are users really expected to watch that visual countdown rather than keeping their eyes on the road ahead.
                    When approaching a turn I have briefly checked the distance once and then my eyes are continuously on the road, on approach to the turn, through the turn and out of the turn.

                    Generally when I glance at the phone (or my XT) I am looking for a single piece of information and I know exactly where that info is on the screen.

                    If this gets implemented, that’s fine, but it’s not something I would ever want to use.

                    Jabpundefined Offline
                    Jabpundefined Offline
                    Jabp
                    wrote on last edited by
                    #19

                    @Steve-Lynch. The are a few of well proven principles behind this type of display. Firstly the human brain is much better at assimilating information projected graphically (in a sweep or bar display) rather than digitally (ie a graph rather than numbers). Which is why most aircraft displays (despite changing from mechanical to projected displays) still display information in a graphical form. And why you find it easier to interpret a rev counter as a sweep / bar display than a set of numbers. Not only can you see the current value but you also get rate (of rev increase / decrease) allowing you to anticipate changing gear at the desired revs / avoiding the red line! Similarly with a TTG display - the brain is better at understanding time remaining and rate of approach. The human is brain is notoriously bad at judging distance (especially if it is round the corner).... 20 secs to turn is easier to understand (for most people) than 175m (if you can't see full distance).

                    That said it would be easy to have a DTG circle countdown (say starting at 400m to go) as an option (each quarter of the countdown circle being 100m). Either way a single glance at the circle would give you the information that it is 15s to the turn or (as the option) 100m. And (perhaps strangely) your brain assimilates that quicker that actually reading '15s' or '100m'. The human is not a digital number animal.

                    You are right that one of the major advantages of the HUD is the ability to present the information focused at infinity and within the eye-line so that the pilot doesn't have to 'look in'. But pilots don't (shouldn't be) staring into the HUD all the time. Trainee pilots have to be taught not to become 'HUD cripples'. Most of the time (as a fast jet pilot) your eyes are elsewhere and the HUD allows a quick peak to get the information you need, and even a very short glance (<1 sec) at a rate display allows you to anticipate the approach of an event. So, again, you are correct that this type of display would be even better in a HUD / windscreen projection, but that doesn't negate it as a good option for displaying information just because it is not focused at infinity or in your eye-line. It would still provide the minimum required information at a glance

                    And I'm not advocating that this is the default display. This is an option that you can choose if you wish.... I would. You might once you've tried it.

                    JP

                    Steve Lynchundefined 1 Reply Last reply
                    1
                    • Jabpundefined Jabp

                      @Steve-Lynch. The are a few of well proven principles behind this type of display. Firstly the human brain is much better at assimilating information projected graphically (in a sweep or bar display) rather than digitally (ie a graph rather than numbers). Which is why most aircraft displays (despite changing from mechanical to projected displays) still display information in a graphical form. And why you find it easier to interpret a rev counter as a sweep / bar display than a set of numbers. Not only can you see the current value but you also get rate (of rev increase / decrease) allowing you to anticipate changing gear at the desired revs / avoiding the red line! Similarly with a TTG display - the brain is better at understanding time remaining and rate of approach. The human is brain is notoriously bad at judging distance (especially if it is round the corner).... 20 secs to turn is easier to understand (for most people) than 175m (if you can't see full distance).

                      That said it would be easy to have a DTG circle countdown (say starting at 400m to go) as an option (each quarter of the countdown circle being 100m). Either way a single glance at the circle would give you the information that it is 15s to the turn or (as the option) 100m. And (perhaps strangely) your brain assimilates that quicker that actually reading '15s' or '100m'. The human is not a digital number animal.

                      You are right that one of the major advantages of the HUD is the ability to present the information focused at infinity and within the eye-line so that the pilot doesn't have to 'look in'. But pilots don't (shouldn't be) staring into the HUD all the time. Trainee pilots have to be taught not to become 'HUD cripples'. Most of the time (as a fast jet pilot) your eyes are elsewhere and the HUD allows a quick peak to get the information you need, and even a very short glance (<1 sec) at a rate display allows you to anticipate the approach of an event. So, again, you are correct that this type of display would be even better in a HUD / windscreen projection, but that doesn't negate it as a good option for displaying information just because it is not focused at infinity or in your eye-line. It would still provide the minimum required information at a glance

                      And I'm not advocating that this is the default display. This is an option that you can choose if you wish.... I would. You might once you've tried it.

                      Steve Lynchundefined Offline
                      Steve Lynchundefined Offline
                      Steve Lynch
                      wrote on last edited by
                      #20

                      @Jabp

                      I appreciate your detailed explanation and I do hope it is implemented, as many do seem keen on it.
                      95% of the roads I choose to travel on are Country Lanes, no pavements for walkers, these are generally very twisty and the only thing I am interested in seeing is the severity of the curves ahead which a standard map provides accurately in advance.

                      You don’t stop riding when you get old, you get old when you stop riding.

                      1 Reply Last reply
                      0
                      • Jabpundefined Jabp

                        I'm wondering in MRA Next is the opportunity to provide motorcyclists / cyclists with an innovative navigation display. I am a partial fan of the Beeline navigation device - except their UI is poor, unoptimised and the display graphics are too small for those whose eyesight is not perfect.

                        I flew military jets for many years and the graphical display of navigation information in a head up display was intuitive and quick to read at a glance. I have always wondered why navigation apps have not adopted some of the tricks used to present navigation information in an easily assimilated format. I think the Beeline device has the right idea but hasn't really hit the mark in achieving simple but clear navigation. Therefore I am wondering if MRA might be interested in the following..... I have mocked up a display that uses some of the HUD navigation display graphics as a demonstration.... And hopefully to provoke some discussion.

                        What I am proposing would be just an optional mode for MRA users. The primary mode would still use a map graphical display as current. But this mode would be of use to motorcyclist and cyclists who need navigation information at a glance and are not using audio (although audio would still be available). It is less distracting and easily assimilated than a map display.

                        The primary screen when travelling is shown below (General Navigation Mode).

                        General Nav Portrait.jpg

                        At the top is a speed strip showing the speed limit as carat with inset text. This user is traveling at approx 42mph and is therefore showing a red strip in excess of the speed limit.

                        The navigation display is a circular distance to go graphic (DTG). In this case showing a graphical representation of the distance to the next waypoint (hence the waypoint symbol). The blue time shows the time at the next waypoint. The black time is the time at the destination.

                        The check marks inside the circle show events (Black - Turns. Red - Hazards. Green - Fuel stops). The center of the circle is showing the next turn in graphic form. The Blue check mark on the outside of the circle is the relative direction (heading) to the next waypoint.

                        At the bottom are three buttons (skip next waypoint (route recalculation), fuel (direct navigation to nearest fuel station or fuel station along route (by submenu)) menu functions (stop nav, reroute etc)).

                        If the user wants more information they could swap to 'map' mode via the options button.
                        And in landscape:

                        General Nav Landscape.jpg

                        And showing the final leg (to destination)

                        General Nav Portrait Destination.jpg

                        The DTG circle has unwound to display that the user is nearly half way between the last waypoint (or start point) and the destination. The circle will continue to 'unwind' and the rate of 'unwinding' will give a visual reference of how quickly the next event is approaching (see later for specific event navigation display).

                        Note: the waypoint time has disappeared and a final destination graphic is used. The speed tape is showing a 70mph limit with the user at approximately 65mph (in the green).

                        The next turn event is a roundabout exiting left (1st exit in the UK).

                        If approaching a hazard (speed camera) the display will show:

                        General Nav Portrait 25s TTG Hazard.jpg

                        The circle around the camera symbol unwinds as the user approaches. The full circle is 1 minute. And therefore the circle is a speed dependent time to go indications (TTG). If travelling a 60mph the full circle is 1 mile. At 30mph the full circle is 1/2 mile. The advantage of a TTG is the user receives early notification (1 min) whatever speed he is travelling at. The rate the TTG circle unwinds makes if very easy to judge the rate of approach of the hazard.

                        Hazard display in landscape.

                        General Nav Landscape 25s TTG Hazard.jpg

                        Approaching a turn event (at 1 minute to go) the display switches to a 'cleaner' display (Waypoint navigation). Again the display uses a TTG (time to go) circle which always give 1 minutes warning whatever speed the user is traveling. It unwinds giving a graphical indication of how fast the event is approaching. With 40 seconds to go to the turn.

                        Waypoint Nav 40s TTG.jpg

                        Note the relative heading of the next point is still shown. Speed is below 30mph in a 30 mph limit area.

                        With 14 seconds to go (landscape):

                        Waypoint Nav 14s TTG Landscape.jpg

                        If there are turn events close together (less than 1 minute) then the second event would be shown with a TTG circle to indicate how close the event is to the first.

                        Waypoint Nav 14s TTG Portrait Second Turn.jpg

                        In this case a first turn to the right in 14 seconds. With a second turn to the left in in 22 seconds.

                        Note: that as you slow for the turn the TTG circle might actually wind out showing more time until the turn. As you then approach the turn at a constant but slower speed the TTG circle will then unwind again giving a visual rate of approach.

                        I hope this gives some food for thought. Having used this type of HUD navigation symbology for 30 years whilst flying military jets I would love to see it incorporated in a navigation app. None of the information required to make it work is new. It is simply a new UI that should make navigation information easily and quickly available to the user.

                        Regards.

                        Andrew Rossundefined Offline
                        Andrew Rossundefined Offline
                        Andrew Ross
                        wrote on last edited by
                        #21

                        @Jabp wow - this is amazing - thanks for putting it together as an idea.

                        As a current Beeline user this is the type of Navigational Display that I would definitely want as the main display. While going around cities / busy areas I might want to swap to the map - that is where the beeline struggles. For longer, less busy areas I would certainly want this display as the primary.

                        myroute.appas-gps.beundefined 1 Reply Last reply
                        -3
                        • Jabpundefined Jabp

                          I'm wondering in MRA Next is the opportunity to provide motorcyclists / cyclists with an innovative navigation display. I am a partial fan of the Beeline navigation device - except their UI is poor, unoptimised and the display graphics are too small for those whose eyesight is not perfect.

                          I flew military jets for many years and the graphical display of navigation information in a head up display was intuitive and quick to read at a glance. I have always wondered why navigation apps have not adopted some of the tricks used to present navigation information in an easily assimilated format. I think the Beeline device has the right idea but hasn't really hit the mark in achieving simple but clear navigation. Therefore I am wondering if MRA might be interested in the following..... I have mocked up a display that uses some of the HUD navigation display graphics as a demonstration.... And hopefully to provoke some discussion.

                          What I am proposing would be just an optional mode for MRA users. The primary mode would still use a map graphical display as current. But this mode would be of use to motorcyclist and cyclists who need navigation information at a glance and are not using audio (although audio would still be available). It is less distracting and easily assimilated than a map display.

                          The primary screen when travelling is shown below (General Navigation Mode).

                          General Nav Portrait.jpg

                          At the top is a speed strip showing the speed limit as carat with inset text. This user is traveling at approx 42mph and is therefore showing a red strip in excess of the speed limit.

                          The navigation display is a circular distance to go graphic (DTG). In this case showing a graphical representation of the distance to the next waypoint (hence the waypoint symbol). The blue time shows the time at the next waypoint. The black time is the time at the destination.

                          The check marks inside the circle show events (Black - Turns. Red - Hazards. Green - Fuel stops). The center of the circle is showing the next turn in graphic form. The Blue check mark on the outside of the circle is the relative direction (heading) to the next waypoint.

                          At the bottom are three buttons (skip next waypoint (route recalculation), fuel (direct navigation to nearest fuel station or fuel station along route (by submenu)) menu functions (stop nav, reroute etc)).

                          If the user wants more information they could swap to 'map' mode via the options button.
                          And in landscape:

                          General Nav Landscape.jpg

                          And showing the final leg (to destination)

                          General Nav Portrait Destination.jpg

                          The DTG circle has unwound to display that the user is nearly half way between the last waypoint (or start point) and the destination. The circle will continue to 'unwind' and the rate of 'unwinding' will give a visual reference of how quickly the next event is approaching (see later for specific event navigation display).

                          Note: the waypoint time has disappeared and a final destination graphic is used. The speed tape is showing a 70mph limit with the user at approximately 65mph (in the green).

                          The next turn event is a roundabout exiting left (1st exit in the UK).

                          If approaching a hazard (speed camera) the display will show:

                          General Nav Portrait 25s TTG Hazard.jpg

                          The circle around the camera symbol unwinds as the user approaches. The full circle is 1 minute. And therefore the circle is a speed dependent time to go indications (TTG). If travelling a 60mph the full circle is 1 mile. At 30mph the full circle is 1/2 mile. The advantage of a TTG is the user receives early notification (1 min) whatever speed he is travelling at. The rate the TTG circle unwinds makes if very easy to judge the rate of approach of the hazard.

                          Hazard display in landscape.

                          General Nav Landscape 25s TTG Hazard.jpg

                          Approaching a turn event (at 1 minute to go) the display switches to a 'cleaner' display (Waypoint navigation). Again the display uses a TTG (time to go) circle which always give 1 minutes warning whatever speed the user is traveling. It unwinds giving a graphical indication of how fast the event is approaching. With 40 seconds to go to the turn.

                          Waypoint Nav 40s TTG.jpg

                          Note the relative heading of the next point is still shown. Speed is below 30mph in a 30 mph limit area.

                          With 14 seconds to go (landscape):

                          Waypoint Nav 14s TTG Landscape.jpg

                          If there are turn events close together (less than 1 minute) then the second event would be shown with a TTG circle to indicate how close the event is to the first.

                          Waypoint Nav 14s TTG Portrait Second Turn.jpg

                          In this case a first turn to the right in 14 seconds. With a second turn to the left in in 22 seconds.

                          Note: that as you slow for the turn the TTG circle might actually wind out showing more time until the turn. As you then approach the turn at a constant but slower speed the TTG circle will then unwind again giving a visual rate of approach.

                          I hope this gives some food for thought. Having used this type of HUD navigation symbology for 30 years whilst flying military jets I would love to see it incorporated in a navigation app. None of the information required to make it work is new. It is simply a new UI that should make navigation information easily and quickly available to the user.

                          Regards.

                          myroute.appas-gps.beundefined Offline
                          myroute.appas-gps.beundefined Offline
                          myroute.appas-gps.be
                          wrote on last edited by
                          #22

                          @Jabp
                          Personally, I am an advanced Tripy user. The principle is the same as what JABP describes. It is much more readable and secure. It's super efficient as a system. The user should have the choice between this system and the map view which is sometimes very useful. I agree 100% with his idea and I would be very happy if it could lead to an option in My Route Navigation Next. Contrary to what has been written, I know many users interested in this navigation information layout.

                          Andrew Rossundefined Drabslabundefined 2 Replies Last reply
                          0
                          • Andrew Rossundefined Andrew Ross

                            @Jabp wow - this is amazing - thanks for putting it together as an idea.

                            As a current Beeline user this is the type of Navigational Display that I would definitely want as the main display. While going around cities / busy areas I might want to swap to the map - that is where the beeline struggles. For longer, less busy areas I would certainly want this display as the primary.

                            myroute.appas-gps.beundefined Offline
                            myroute.appas-gps.beundefined Offline
                            myroute.appas-gps.be
                            wrote on last edited by
                            #23

                            @Andrew-Ross
                            I agree with you

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                            0
                            • myroute.appas-gps.beundefined myroute.appas-gps.be

                              @Jabp
                              Personally, I am an advanced Tripy user. The principle is the same as what JABP describes. It is much more readable and secure. It's super efficient as a system. The user should have the choice between this system and the map view which is sometimes very useful. I agree 100% with his idea and I would be very happy if it could lead to an option in My Route Navigation Next. Contrary to what has been written, I know many users interested in this navigation information layout.

                              Andrew Rossundefined Offline
                              Andrew Rossundefined Offline
                              Andrew Ross
                              wrote on last edited by Andrew Ross
                              #24

                              @Alain-Spronck Not heard of the Tripy before. I assume you mean this: https://www.tripy.eu/en/tripy-2-gps-road-book-motorcycle-road/digital-road-book/benefits

                              The website won't load at work so I'll have to wait till I get home!

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                              0
                              • myroute.appas-gps.beundefined myroute.appas-gps.be

                                @Jabp
                                Personally, I am an advanced Tripy user. The principle is the same as what JABP describes. It is much more readable and secure. It's super efficient as a system. The user should have the choice between this system and the map view which is sometimes very useful. I agree 100% with his idea and I would be very happy if it could lead to an option in My Route Navigation Next. Contrary to what has been written, I know many users interested in this navigation information layout.

                                Drabslabundefined Offline
                                Drabslabundefined Offline
                                Drabslab
                                wrote on last edited by
                                #25

                                @Alain-Spronck said in Innovative Motorcycle / Cycle UI:

                                It's super efficient as a system.

                                Pfff, it doesn't even allow for loopings, never mind Immelman turns.

                                🙂

                                but, repeating myself, introducing the HUD idea does not exclude having a map view aside, certainly not on larger screens.

                                It is not difficult, it is easy, it's a hobby

                                Peter Verweijundefined 1 Reply Last reply
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                                • Tim  Thompsonundefined Offline
                                  Tim  Thompsonundefined Offline
                                  Tim Thompson
                                  wrote on last edited by
                                  #26

                                  I'm generally in favor of such a display. Can't say if it would work for me in the long run, but I like having options. Having such a display would certainly distinguish MRA amongst the competition.

                                  Couple of things crossed my mind while looking at it. First, I'm not certain as to the usefulness of the blue heading bug. I can see it for flying, but info relating to navigating as the crow flys on a motorcycle may not be all that useful. Second, even though the scenario where you have turn events close together was addressed, lane assist arrows (the lack thereof) came to mind. Sure you can sort of infer it from the scenario presented. But, not all scenarios will meet the criteria for back to back turns, and even when they do, lane assist arrows seem handy. I guess that has to be weighed against the desire to keep the display simple.

                                  Jabpundefined 1 Reply Last reply
                                  1
                                  • MyRoute-app communityundefined Offline
                                    MyRoute-app communityundefined Offline
                                    MyRoute-app community
                                    administrator
                                    wrote on last edited by
                                    #27

                                    @Jabp

                                    You've done what great innovators do: see two unrelated things and draw inspiration from it to do something new, something that was previously impossible.

                                    Thank you for making these inspiring mock-ups. Good contrast, very interesting idea.

                                    1 Reply Last reply
                                    1
                                    • Tim  Thompsonundefined Tim Thompson

                                      I'm generally in favor of such a display. Can't say if it would work for me in the long run, but I like having options. Having such a display would certainly distinguish MRA amongst the competition.

                                      Couple of things crossed my mind while looking at it. First, I'm not certain as to the usefulness of the blue heading bug. I can see it for flying, but info relating to navigating as the crow flys on a motorcycle may not be all that useful. Second, even though the scenario where you have turn events close together was addressed, lane assist arrows (the lack thereof) came to mind. Sure you can sort of infer it from the scenario presented. But, not all scenarios will meet the criteria for back to back turns, and even when they do, lane assist arrows seem handy. I guess that has to be weighed against the desire to keep the display simple.

                                      Jabpundefined Offline
                                      Jabpundefined Offline
                                      Jabp
                                      wrote on last edited by
                                      #28

                                      @Tim-Thompson
                                      The heading bug is there to provide situation awareness. A ‘are you heading in the right direction’ awareness. It is also useful if you miss a turn allowing you to anticipate the likely re-route. It will also help off road or where mapping is poor. Or you (like beeline) could be adventurous, not have route and just use the bug to find you next waypoint!

                                      JP

                                      Tim  Thompsonundefined 1 Reply Last reply
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                                      • Jabpundefined Jabp

                                        @Tim-Thompson
                                        The heading bug is there to provide situation awareness. A ‘are you heading in the right direction’ awareness. It is also useful if you miss a turn allowing you to anticipate the likely re-route. It will also help off road or where mapping is poor. Or you (like beeline) could be adventurous, not have route and just use the bug to find you next waypoint!

                                        Tim  Thompsonundefined Offline
                                        Tim  Thompsonundefined Offline
                                        Tim Thompson
                                        wrote on last edited by
                                        #29

                                        @Jabp said in Innovative Motorcycle / Cycle UI:

                                        @Tim-Thompson
                                        The heading bug is there to provide situation awareness. A ‘are you heading in the right direction’ awareness. It is also useful if you miss a turn allowing you to anticipate the likely re-route. It will also help off road or where mapping is poor. Or you (like beeline) could be adventurous, not have route and just use the bug to find you next waypoint!

                                        Ok. Fair/good points.

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                                        • Wiwoundefined Offline
                                          Wiwoundefined Offline
                                          Wiwo
                                          wrote on last edited by
                                          #30

                                          a very usefull option, i vote for this

                                          1 Reply Last reply
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                                          • MyRoute-app communityundefined MyRoute-app community moved this topic from [Beta] The MyRoute-app on
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